Season 3 is scheduled for November 12; the exact wipe hour is not given
The October 23 Steam response marked brammflakes [developer] says the next season has been brought forward to November 12 for a fresh start. It also announces Limited Mode without power weapons or vehicles. This is a dated scheduling statement, not merely the earlier proposal.
Do not turn that date into a precise reset countdown. The checked reply does not publish a maintenance hour, time zone, full account ledger or cash-to-gold rate.
A newer date supersedes the October 17 proposal
Season 2 launched October 15 with Update 0.2.0. The older October 17 statement discussed an earlier Season 3 and rejected a knee-jerk reset for that particular weekend. On October 23 the developer reply supplied November 12. “No confirmed date” is therefore no longer an accurate summary of the checked evidence.
The no-weekend-reset comment applied to October 17–18, not every later weekend. November 12 is the announced Season 3 date; the reply's fresh-start language is not a field-by-field account migration specification. Neither the announcement's displayed 8:36am nor the review author's September posting time is the season's launch hour. Steam did not identify the display time zone in the text read here.
Limited Mode is announced for that next season. Do not assume it is already live in the current server browser, identical to Infantry Mode, or subject to restrictions beyond the two confirmed exclusions.
What the earlier seasonal plan says
The previously reviewed Early Access plan describes a seasonal reset of cash and XP, automatic conversion of leftover cash into Gold Bars, and retention of Gold Bars and cosmetics. Treat that as earlier published policy, not a newly verified November 12 execution ledger.
An old role level is not a guarantee of equipment access next season. “Permanent unlock” in a cost comparison means you do not pay that access fee after every death; it does not, by itself, promise survival through a seasonal reset. The longer-term Player Skills proposal is also separate from current role levels and does not establish that Skills are available now.
What still needs an explicit transition notice
- The maintenance start/end hour and its time zone.
- The full treatment of paid unlocks, inventory, Vault and Black Market systems.
- The actual cash-to-gold conversion rate and any conditions for that transition.
- Any credit of previous XP toward future Skills, with a real formula rather than an assumption.
- Complete Season 3 patch notes and its actual build number.
The Season 2 release anchors do not fill these gaps. Do not infer a rate from Gold Market prices or a reset time from the duration of Season 1.
Backend correction, account penalty and global wipe are different events
The October 16 developer post confirms Lonestar bonus removal and Driver progression/exploit fixes. It does not say every account was reset. A report that one account lost progress is not enough to declare a global wipe, either.
If your own data differs, check the account, exact message and dated support information. Preserve evidence rather than deleting inventory or save files as a supposed reset repair.
Plan for the announced date without inventing the missing details
Check new official notices before making a time-sensitive decision, and use the current game's progression screen. The XP calculator keeps Season 2 anchors separate from historical tables and your manual totals.
Gold Market and Gold Exchange are not synonyms: the Season 2 notes list a Gold Market access gate, not a universal exchange rate. Keep those questions separate when budgeting. Do not act on a daily countdown rumor or extrapolated conversion formula. None of these website pages changes your account, purchases an unlock or performs an exchange.
Common questions
Does Season 3 have an official date?
The October 23 developer-marked Steam reply schedules November 12. The exact maintenance hour is not stated in that reply.
Is a wipe happening today?
This page is not a live reset monitor. It reports the dated November 12 schedule, not a promise that an unscheduled incident or later announcement is impossible.
Does cash carry over unchanged?
The earlier policy describes leftover-cash conversion into Gold Bars, not keeping the same cash balance. The actual next-transition rate and full account ledger remain unconfirmed here.
Can I calculate the whole next XP curve now?
No. A season date does not establish unpublished XP thresholds. Keep old tables historical until new values are actually published or observed.
Sources and verification
Developer information and community observations are labelled separately. A player report is not a guarantee from the developer. Use the stated source-check dates; a later page edit does not recheck the underlying game data.
- brammflakes [developer]: Season 3 date · October 23Developer-marked response below the review, displayed October 23 at 8:36am (display time zone unknown), re-read October 27 Asia/Shanghai. Schedules November 12; no exact hour or full reset ledger.
- WARDOGS: earlier Season 3 statement · October 17Historical source previously checked for the October 17–18 no-knee-jerk-reset statement and earlier-start proposal. Not newly re-read in this pass, and no longer the newest scheduling evidence.
- BULKHEAD: Early Access & Beyond · April 7Earlier policy retained from the repository’s prior caption review (03:05–03:27): cash/XP reset, leftover-cash conversion and Gold Bars/cosmetics retention. Not newly re-read here or a full execution ledger for November 12.
- BULKHEAD: Season 2 release notes · October 14Selected XP and unlock changes, re-read in the official feed. Not a next-wipe hour or conversion-rate table.
- G_Medlin [developer]: backend update · October 16Re-read removal of the Lonestar bonus and Driver exploit. Does not announce a reset of every account.